Fantasy Universes
- Lighthawk
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Re: Fantasy Universes
Actually, forget the necromancer question, I'm going to go with a stealthy ranger/assassian type character. Bow and dagger hit and run kind of fighter.
Stats
Strength: 5
Intelligence: 5
Willpower: 6
Agility: 9
Endurance: 8
Charisma: 5
No clue yet on race, I'll have to come up with the character first.
Stats
Strength: 5
Intelligence: 5
Willpower: 6
Agility: 9
Endurance: 8
Charisma: 5
No clue yet on race, I'll have to come up with the character first.
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Re: Fantasy Universes
I might be up for it. I'm interested in the demon-born, but having demons around sort of contradicts the limited use of magic, no?
Anyhoo, if there's more detail on that particular race, lemme know and I'll see if I can whip something up.
Anyhoo, if there's more detail on that particular race, lemme know and I'll see if I can whip something up.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
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Re: Fantasy Universes
I'd like more info on the various races' attributes and bonuses before I make a character. I am interested, though.
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
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Re: Fantasy Universes
BTW, Kendall - I have (somewhere) the original edition of WFRP. I think, though, for our purposes, the character advancement is rather too constricted. There's far more limitations on available skills per advance scheme than DH, and strictures (other than XP required) on characteristic advances. Also, since FRP goes career to career - rather than ranks within career - it's incredibly easy to get bottlenecked into a character development direction that you don't want to go.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
Re: Fantasy Universes
Demon-born doesn't break the use of magic too much. Especially if one considers hell or wherever they came from a physical realm just like ours.Mikey wrote:I might be up for it. I'm interested in the demon-born, but having demons around sort of contradicts the limited use of magic, no?
Anyhoo, if there's more detail on that particular race, lemme know and I'll see if I can whip something up.
I'm thinking of Elder Scrolls when I say demon born so this is what they look like:
They aren't full scale daemons but more humanoid looking.
Pleased to see everyone understands character creation. Things that are sterotypically good like wood elves and dwarfs can be evil. Free will and all. So any of those creatures listed will work. I'm going to start writing up the creature bonuses and downsides for each race.
How many Minbari does it take to screw in a lightbulb?
None. They always surrender right before they finish the job and never tell you why.
-Remain Star Trek-
None. They always surrender right before they finish the job and never tell you why.
-Remain Star Trek-
- Reliant121
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Re: Fantasy Universes
Technically, thats a Dremora, IIRC. Like the lowest form of demon.
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Re: Fantasy Universes
I'm with Mikey. I'd like to get more info on the various races' attributes before creating a character.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
Re: Fantasy Universes
Rough Draft of Playable creatures:
Human: Neutral Benefits
Corrupt Human: +2 to Intelligence or +2 to Strength. -3 to Willpower *Resists Shadow*
High Elf: +2 to Intelligence and +2 to Charisma. -1 to Strength and -1 to Endurance *Can Detect Magc*
Wood Elf: +4 to Agility. -1 to Endurance and -2 to Willpower *Increased Hearing and Trap detection*
Drow: +2 to Intelligence and +1 to Strength. -3 to Charisma.*Can see in Dark*
Dwarf: +1 to Intelligence and +2 to Strength. -3 to Charisma. *Resists Frost*
Gnome: +5 to Intelligence. -4 to Endurance and -2 to Willpower *Resists Social Life- Kidding. *Has Life Line for puzzles*
Minotaur: +7 to Strength. -4 to Intelligence and -5 to Charisma *Can see in Dark*
Gargoyle: +3 to Strength. -4 to Charisma and -1 to Intelligence. *Can Fly at Night*
Goblin: +1 to Strength and +1 to Agility and +1 to Endurance. -3 to Intelligence and -4 to Charisma. *Can see in Dark*
Orc: +4 to Strength. -3 in Intelligence and -2 in Charisma. *Can see in Dark*
Half Orc: +2 to Strength. -1 in Intelligence and -1 in Charisma. *Can see in Dark*
Macabre Reanimation: +10 in Endurance and +4 in Strength and +2 in Willpower. -6 in Intelligence and -6 in Charisma. *Does not Breathe. Moves slowly.*
Demon Borne: +3 in Strength and +2 in Willpower. -4 in Charisma and -2 in Endurance. *Resists Fire*
Human: Neutral Benefits
Corrupt Human: +2 to Intelligence or +2 to Strength. -3 to Willpower *Resists Shadow*
High Elf: +2 to Intelligence and +2 to Charisma. -1 to Strength and -1 to Endurance *Can Detect Magc*
Wood Elf: +4 to Agility. -1 to Endurance and -2 to Willpower *Increased Hearing and Trap detection*
Drow: +2 to Intelligence and +1 to Strength. -3 to Charisma.*Can see in Dark*
Dwarf: +1 to Intelligence and +2 to Strength. -3 to Charisma. *Resists Frost*
Gnome: +5 to Intelligence. -4 to Endurance and -2 to Willpower *Resists Social Life- Kidding. *Has Life Line for puzzles*
Minotaur: +7 to Strength. -4 to Intelligence and -5 to Charisma *Can see in Dark*
Gargoyle: +3 to Strength. -4 to Charisma and -1 to Intelligence. *Can Fly at Night*
Goblin: +1 to Strength and +1 to Agility and +1 to Endurance. -3 to Intelligence and -4 to Charisma. *Can see in Dark*
Orc: +4 to Strength. -3 in Intelligence and -2 in Charisma. *Can see in Dark*
Half Orc: +2 to Strength. -1 in Intelligence and -1 in Charisma. *Can see in Dark*
Macabre Reanimation: +10 in Endurance and +4 in Strength and +2 in Willpower. -6 in Intelligence and -6 in Charisma. *Does not Breathe. Moves slowly.*
Demon Borne: +3 in Strength and +2 in Willpower. -4 in Charisma and -2 in Endurance. *Resists Fire*
How many Minbari does it take to screw in a lightbulb?
None. They always surrender right before they finish the job and never tell you why.
-Remain Star Trek-
None. They always surrender right before they finish the job and never tell you why.
-Remain Star Trek-
Re: Fantasy Universes
tadaRochey wrote:I'm with Mikey. I'd like to get more info on the various races' attributes before creating a character.
How many Minbari does it take to screw in a lightbulb?
None. They always surrender right before they finish the job and never tell you why.
-Remain Star Trek-
None. They always surrender right before they finish the job and never tell you why.
-Remain Star Trek-
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Re: Fantasy Universes
Thanks.
Hmm, I may go for a Minotaur. Hitting stuff with a big axe sounds like fun.
Hmm, I may go for a Minotaur. Hitting stuff with a big axe sounds like fun.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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Re: Fantasy Universes
Aye, I'm looking at 2nd edition now and your limited to a path.Mikey wrote:BTW, Kendall - I have (somewhere) the original edition of WFRP. I think, though, for our purposes, the character advancement is rather too constricted. There's far more limitations on available skills per advance scheme than DH, and strictures (other than XP required) on characteristic advances. Also, since FRP goes career to career - rather than ranks within career - it's incredibly easy to get bottlenecked into a character development direction that you don't want to go.
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Re: Fantasy Universes
I'm going with "Macabre Reanimation".Monroe wrote:tadaRochey wrote:I'm with Mikey. I'd like to get more info on the various races' attributes before creating a character.
Is that like Frankenstein's Monster, or a mummy, or zombie, or what?
I'm thinking something with a lot of mechanical parts, like a steampunk Borg.
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
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Re: Fantasy Universes
Yeah, the pyromaniac in me is still pulling for Demon-born. Gimme a little time, I'll cobble something together.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
Re: Fantasy Universes
Whatever you'd like your reanimation to be. I personally was thinking for players to pick zombie or skeleton but so long as it fits go for it. There's a reason its purposely vague.Tsukiyumi wrote:I'm going with "Macabre Reanimation".Monroe wrote:tadaRochey wrote:I'm with Mikey. I'd like to get more info on the various races' attributes before creating a character.
Is that like Frankenstein's Monster, or a mummy, or zombie, or what?
I'm thinking something with a lot of mechanical parts, like a steampunk Borg.
How many Minbari does it take to screw in a lightbulb?
None. They always surrender right before they finish the job and never tell you why.
-Remain Star Trek-
None. They always surrender right before they finish the job and never tell you why.
-Remain Star Trek-
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- Fleet Admiral
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- Joined: Fri Jul 27, 2007 3:04 am
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Re: Fantasy Universes
To clarify: Agility is used to hit something, Strength for damage modifier, Intelligence for magical attack, Willpower for magical defense?
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer