Coalition wrote:The other fun is that the attacker knows the time of the attack, while the defender can only sit there, waiting, hoping the attacker comes through before fatigue catches up with everyone on board.
Hardly a problem since it only takes one person per ship to open fire. The rest will have plenty of time to rotate watch and even for R&R on the station next to them.
Coalition wrote:Figure a sneaky Jem'Hadar decides to do expendable waves. Essentially a group of 10-20 Bugs that are all slaved to target a single ship at a time. The first wave comes though, picks a single ship, and fires on it, damaging/destroying it. Those 10-20 are then destroyed. The Jem'Hadar then sends through 10-20 more ~3 hours later. Those volley and kill another ship. The J'H commander then waits five more minutes and sends through another wave.
Do this for a week. Add in a surprise so that 2-3 groups come through every now and then, to cause even more problems.
Essentially random times between assaults, so the defenders never know when a force will come out and kill them.
Sure, if they did this they would lose 10 ships per kill... at least 20 defenders of unknown types outside of the Defiant. Then the station... if that would mean the Dominion would lose 300 ships before getting through and thats only if the defenders for some reason decided not to reinforce their lines. Again, not really a wise move for the attacker.
There is only one way to remove a fixed point of defense from a fix point of attack. That is through vastly superior numbers and firepower.